Did you take our Tour yet? Walk me Trough ! :3

Awboi Basics

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YOU CAN : - Customize, edit, recolor, retexture the model the way you want for yourself. - Commission or being commissionned but only with Discord CERTIFIED awtters. - Use the model in NeosVR, and ChilloutVR - Use the vrm and LIV versions for Youtube and Twitch with proper credit - Get teeshirt or whatever object with YOUR awtter on it if its just for you. YOU CANNOT : - Resell, redistribute, GIFT any awtter related content (even to close persons) - Sharing files for technical support to someone who is not certified - Remove or alter the watermark inside the chest - Use exessive fetish-based or NSFW edit on PUBLIC worlds - Sell subproduct of the model (3D prints, badges, etc...) - Upload an awtter as public - Sell others species made out of the awtter model
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1. Use this link : https://gumroad.com/l/awtter (or click on the thumbnail) 2. Click on the "Base model" option, enter a number in the "name a fair price" field (40 minimum) 3. Enter a VALID email address, your card stuff and proceed (If you want to buy it for someone, PLEASE use the little gift icon on the email field) 4. Wait for being redirected to this website 5. Register in here with the SAME email address you used on Gumroad for the purchase 6. Wait for the email confirmation and use it 7. Get your files in the "Purchases" tab Optionnal : 8. Rate the model by using the big button in "purchase", it helps a lot ! 9. Use the Discord authentification button in "Profile" tab, and then join the Discord (https://discord.gg/4pxGdfh) for the community and technical support 10. Read the rules and get your Citizen role by reacting the post 11. Use the command !register in the #register-here channel to get your Certified Awtter role 12. Get the DLCs through Gumroad by using the options if you're interested by them 13. If you wanna support me, the options are right above your files UI in "purchases"
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- Download Unity 2018.4.20f1 (Get Unity Hub first, it's on that link as well) - Get the Avatar SDK 3.0 - You will also need the DynamicBones asset If you have a "Blueprint" error, you need to "detach" the blueprint ID from the pipeline manager component (on the Unity inspector). Sorry about this, I did empty them but Unity memory cache messed up with the export.
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The video is a lil bit outdated sorry, I have to make another one. Download Krita (free) HERE - The textures are now a separated file to download : Textures .psd - You need to unwrap the folder with 7zip or winrar (free softwares) - The "group" thing doesn't exist anymore, don't mind that part - In unity, you need to click on your body texture (not the material), then check the "alpha is transparency" box, and push the "max size" to 4096 instead of 2048, and "apply"
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Remember to do the steps in the other tabs if you already have a PC Version of the Awtter Avatar.
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IMPORTANT: Using the Quest Version alongside the PC Version You don't have to switch between the Quest Version and the PC Version. If you are a PC user and want to be visible to Quest users or vice versa, just copy the Blueprint ID from your existing Awtter upload and use the same Blueprint ID for the other Platform (Android or PC). This way, and only this way, you can use the exact same avatar and it will be seen on both platforms.

Awboi Additionals

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Here's the tutorial for the VSeeFace export (also LIV). You don't have any component to install for Unity, everything is included in the package. Don't forget to use the right Unity version ! Links in the video's description.

Unity and VRChat

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Here's the video that will explain how I personally create my toggles for avatars 3.0 with the newest SDK. 3 Different kind of toggles are explained : - ON/OFF - Material swap - Bone moves To toggle shapekeys, it's the same way : In "body", you can play with your blenshape sliders while your are recording your animation, it will create the keys for you !
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You got a custom awboi from a commission and you want to bring it in the last updated package ? This is what you need ! Be careful, some new features could be related to the model itself and if it's the case, they won't work for you !
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It's very easy to do, dont be afraid to try yourself on this and get a fancy thumbnail <3

DLC

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Here's how to setup the bracelets in Unity before uploading. Very easy by now <3
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For the basic Unity setup informations, use Q#4 - Get the project ready - Apply the mask on your body texture depending of what shirt you want to use - Import your textures - The normal body goes to "Body M" or "Body F" - The cut one goes on Material > Standard / Female > TS[your number here] If you have a "Blueprint" error, you need to "detach" the blueprint ID from the pipeline manager component (on the Unity inspector). Sorry about this, I did empty them but Unity memory cache messed up with the export.
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Please follow the video to add the Bandana to your model.
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